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Doodle Empires is a simulation game where players create and shape fictional countries using simple drawing mechanics. Each session begins with the player outlining territories on a blank map. Once borders are defined, the player can assign rulers and apply cards that influence political development, military structure, or geographic change. The entire game unfolds turn by turn, with actions tied to a limited set of available cards. Over time, the map becomes filled with evolving nations based on the choices made during play.
The main activity in Doodle Empires revolves around expanding or modifying national borders. Players can draw new areas, split existing regions, or merge neighboring countries depending on the cards they select. Leaders are assigned to each country, and they come with different randomized traits that may affect how their nation behaves. Some cards improve defense, others boost economy or influence future expansion. Strategy depends on balancing available space, rival nations, and long-term goals.
The game includes several functional systems that guide the player’s progress:
These tools help players visualize and manage the growing complexity of their world.
Different map views give players access to useful information. Political View highlights borders between countries. Origin View shows how countries have developed from earlier shapes or splits. Fortification View reveals areas protected by defensive structures, which make invasions harder. Players must adapt their strategy based on these views, particularly when aiming to maintain control or prepare for future moves. Each change has consequences that can shift power across the entire map.
Doodle Empires offers an interactive environment where players can build, expand, and observe the effects of their decisions. The combination of drawing-based mechanics and turn-driven structure encourages thoughtful planning without relying on fast reflexes. With its open-ended format and evolving set of tools, the game allows each player to create a unique world. It is a gradual process of building a political landscape shaped entirely by player input and randomized events.
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