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INTROVERT is a narrative-driven horror game that places players in the role of someone isolated from their only friend. The game unfolds over several days, where the protagonist remains confined to their room, avoiding an outside world that feels increasingly hostile. Through interactions with the environment, players experience the protagonist’s growing paranoia and fear. The unsettling atmosphere is reinforced by eerie visuals and sound design, making every moment inside the small living space feel tense and uncertain.
The game emphasizes the fear of being watched, with constant reminders that unseen figures are observing every move. The protagonist is told that their room is safe, but stepping outside feels dangerous. The tension builds through minimalistic storytelling, with subtle environmental changes and sound cues adding to the feeling of unease. As the days pass, players must decide how to interact with their surroundings while avoiding the growing threat that seems to linger beyond the walls.
INTROVERT uses simple movement and interaction mechanics, allowing players to explore at their own pace. The game is short but focused, delivering a psychological horror experience that relies on atmosphere rather than traditional scares. Sensitive themes are present, making it an emotionally intense experience for some players. With its minimalist design and thought-provoking narrative, INTROVERT creates a unique sense of isolation that lingers even after the game ends.
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