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Manivore is a first-person psychological horror game that places players in the role of an investigator tracking a highly intelligent and dangerous killer. What begins as a standard search for a missing person quickly turns into a descent into calculated brutality. The player uncovers carefully staged crime scenes that speak more like twisted installations than spontaneous violence. The killer, known as Manivore, leaves behind no ordinary trail — only fragmented clues and manipulated silence. Each location becomes a puzzle, every detail part of something much larger and far more personal.
The main tool players rely on throughout the game is a camera, which serves both as a light source and as a method of capturing hidden truths. Many key details are invisible without looking through the lens — messages, blood traces, symbols that glow under certain lighting. The player must examine every inch of the environment, taking photos that trigger memories, reveal threats, or unlock new paths. A complete understanding of the crime scenes depends on patience and how closely players pay attention to subtle inconsistencies.
Manivore integrates logic-based challenges into each level, requiring players to combine environmental clues with careful deduction. Doors are locked not just by keys, but by memories, patterns, and choices. Some puzzles involve hidden sequences left by the killer, while others demand mechanical manipulation of broken objects or electronics. At the same time, the player is never alone — movement, sound, and even the act of breathing can attract attention from something watching nearby.
Core gameplay elements include:
Manivore explores disturbing subject matter through both imagery and behavior. Scenes include graphic displays of violence, post-mortem manipulation, and acts of cannibalism, presented within the context of a serial predator’s mindset. The experience builds tension not through direct confrontation, but through implication and the psychological weight of discovery. Each victim tells a story, not just through text or files, but through the way their body is found, their surroundings staged with intent.
Manivore is not a game for casual horror fans. It demands attention, restraint, and a willingness to confront deeply unsettling material. The story does not offer comfort or resolution but instead forces players to reckon with the cost of obsession and the edge between sanity and survival. By the time the final pieces of the puzzle begin to fall into place, the line between hunter and hunted becomes dangerously thin.
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