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Side Effects Unblocked is a psychological browser game that presents players with a series of choices under the pressure of unknown consequences. Set in a minimalist environment, the game introduces a system of decisions where each option comes with a cost—some visible, others hidden. As the player moves forward, these choices begin to shape the game’s events and the main character’s state. The game operates without direct instruction, pushing players to explore, fail, and adapt based on trial and observation.
The gameplay is built around a mechanic where every choice leads to a different outcome, often affecting future decisions. Unlike typical branching narratives, Side Effects Unblocked does not always reveal the logic behind what happens. Players may be asked to pick between pills, buttons, or actions without knowing what each does until it’s too late. The unpredictability makes each session unique and encourages replaying to explore other paths. The player is never told what’s right or wrong—only shown the result after a decision is made.
Over time, the effects of past decisions accumulate. Some of them may influence dialogue, visual presentation, or available options. Others might manifest as changes in the character’s thoughts, reactions, or even interface behavior. What begins as a neutral scenario can evolve into something distorted or surreal, depending on the player’s path through the game.
Key features of the game include:
The visual presentation is clean but intentionally sterile. Backgrounds are simple, often consisting of empty rooms, basic text, and subtle shifts in color or texture. Music and sound are used sparingly, which increases the impact when the tone suddenly shifts. This design keeps players focused on the tension between decisions and their effects rather than environmental distractions. As the story develops, these minimalist visuals begin to reflect the emotional weight of the player’s path.
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